Wednesday, October 04, 2006
XeO3: C64 sprites....
I'm having a little coding break at the moment. I thought I'd have a quick play and see how much bigger the sprites feel when theres a proper C64 sized one in the level. It's not a lot bigger really, but I suspect a few of these larger ones and it'll start feeling a little cramped. I was pleased as punch when I discovered an old copy of Tony Crowthers 3in1 graphics editor that I used to use, it does sprites, characters, backgrounds and has a scratch page for playing with ideas.... great little C64 editor. I've not really seen it on the NET anywhere so I really should upload it somewhere for folk to use, coz it really is fab.
Subscribe to:
Post Comments (Atom)
2 comments:
Hey! Who let my sprite to eat so much!?
Yeah - just playing honest! I'd like to see a screen with normal sized C64 sprites to see what the'll look like I suspect that screen will fill up - even with just the 8 of them on....
Post a Comment