Wednesday, January 25, 2023

#CSpect 2.19.1.0


#CSpect V2.19.1.0 changes


Minor update, fixing some issues with the large rendering change, and adding super useful debugger command macros.
  • Rewrote command line processor
  • Added debugger macros to the command line '+def[0-9]"g $8000". use ";" for multiple commands: '+def[0-9]"g $8000;m$4000". ALT+[0-9] to play macro.
  • Fixed a crash when L2 left clip was > L2 right clip
  • L2 no longer renders with top clip was > L2 bottom clip
  • Fixed a bug in the ULA rendering where the border colour was being set to the fallback colour, and not the border colour (which matches global transparancy).
  • Updated TileTest screen mode test app
  • OpenTK upgraded to v3.3.3





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4 comments:

perrosoy said...

podrias poner una version 32 bits,gracias

stubob95 said...
This comment has been removed by the author.
Anonymous said...

Hi, I would like to know if there is a table on how the computer keyboard looks like a spectrum keyboard? Thank you.

Anonymous said...

Found an odd scenario when using remote debugging with dezog and the "-remote" option, when pausing in dezog it looks like layer 2 is doing a rapid buffer flip (i.e. appears to flicker between prev and current frame).
The odd thing is, after doing continue then breaking again, as soon as I press "step over/under or into" the screen blanks out (inc layer 1 and sprites). The result is if you say run a break point of a main loop then screen only renders for a fraction of a second whilst the break point is happening, then the screen goes blank again.

If you run without -remote its still useable though, just looks like an artifact of -remote.

-vsync has no impact on thi.
Cheers
Richard