Well, since I was in a colour mood, I thought I'd smooth out some of the presentation a little so I've added a nice little fade on when the game starts and fade off when you die. It costs around 200-300 bytes in all, but it looks much nicer than the abrupt start/stop I did have before. Funnily the fade on looks much smoother, but I'm not really sure why - not that it really matters I guess, its probably an optical illusion and I can't really see what could be different about it.
I'm tempted to do a delayed DMA thing and scroll the panel on from the bottom, but thats probably a little too much when I dont have a lot of memory going spare...
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