So with Christmas comming up it's almost time for my anual direction change. I was hoping that my ATmega devkit would arrive in time, but its looking less likely as time goes on - pooh. Oh well. I've pretty much completed what I wanted to do with Minus4j, although I'd like an option to pick a file fom the ZIP to switch to or load, but until Plus4world allows real access to ZIP files, this isn't that important. I'll probably wrap up what I've got into another release and leave it there for now, although I've yet to look at the sid filters but that may also be defered until later.
As to what project I'll do at Christmas time, well I'm not sure. I'd love to get back into electronics a little, but theres also my debugger and getting it running on a C64 and emulator. I'm also starting to think I need to restart RetroEdit. When I started it I hadn't done much C#, and over the years I've learnt how to do things properly. This means I could make a real stab at a proper system but as i've seen with the debugger, this means some serious effort. That said, I'd love a very simple interface so that I could draw tiles/graphics for myself.
I also really need to get a basic MAP editor togther even if its a very simple interface so that we can make levels for Xeo3. The old one works but is a little crude in paces - it would be nice to fix that.
So I have a few things I'd like to play with, I guess time will tell if I actually GET to...
3 comments:
Hi Mike,
for C64 sprite editing I have a developed an editor in delphi: http://noname.c64.org/csdb/release/?id=65166
Meanwhile I have extended it to draw animations, etc.. Maybe we can bundle our effort in building a top-notch editor.
Greets, Wolfgang
What about SID? :-)
LOL - I think theres enough SID/Music editors out there!
I'm not a delpi fan - I used to be a big pascal fan, but now Im a C# man :)
Besides... I wouldn't depend on me for anything if I were you! ;)
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