I've not been doing much on the debugger as I've been busy with real life, but I did get some time today to mess around. I've been updating the plugin system to make it more flexible and so that I can do some work on the command line arguments system. Currently I can specify which modules I want to use on the command line (along with symbol table loader and symbol file), and the next step is to spawn a monitor window using the selected modules.
I've rearranged all code so that multiple monitor windows are possible, in theory this will allow debugging of secondard CPU modules as long as the debugging stub or interface supports it - although thats a long way off yet.
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