Sunday, July 14, 2019

#CSpect V2.9.1

Improvements to the CPU timing, and finally added the sprite composite and Unified modes to let you attach sprites together. This is "largely" untested, so I expect fixes to this over time....

#CSpect V2.9.1 changes
  • Fixed a sprite window clipping bug
  • Fixed the esxDOS streaming API emulation

#CSpect V2.9.0 changes
  • Improved the timing of the CPU so it should be much closer to the NEXT
  • 48k timing - along with memory contention should also be much closer to the real thing
  • Fixed the sprite over border clip window - no longer resets the user clip window
  • Sprite "composite" mode added
  • Sprite "Unified" mode added
  • Fixed a screen render issue, where the screen was being stretched 1 pixel too much



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