The life of a Games Programmer
My personal thoughts and musings...
Saturday, June 27, 2009
Editor woes
›
You know its amazing how fast you can do an editor if your not trying to be fancy. Take RetroEdit. It's actually trying too hard to be t...
Friday, June 26, 2009
iPhone fun...
›
Yeah, I know... long time again. I've started doing some iPhone coding to see if I can actually finish a (proper) game at home. Doing ga...
2 comments:
Sunday, May 24, 2009
Reporting In...
›
Nothing much to report. I've just had a nice relaxing birthday weekend and done nothing but cut the grass and watch the Monaco GP. Great...
Monday, May 11, 2009
Subversion
›
I've now reinstalled sub-version. As I'd hoped, it was pretty painless since I already had all the config files setup and simply had...
Friday, May 08, 2009
Windows 7!
›
I've just installed the windows 7 release candidate and it's all very nice. It has some issues with my 2nd graphics card (I use a sm...
1 comment:
Wednesday, April 22, 2009
InpOut32.dll
›
Yes!!! Not only have I got it working again, but they have managed to get SIGNED drivers! This means I no longer have to boot up pressing F...
Wednesday, April 15, 2009
Source control...
›
I've finally (FINALLY!) gotten my subversion server up and running and even managed to open up access to other members of the team. This...
Tuesday, April 14, 2009
New video...
›
I've uploaded a small video showing the current state of the C64 version. I suddenly realised I'd been sitting on it for ages and no...
2 comments:
Friday, March 20, 2009
To API or not to API... THAT is the question....
›
I was reading an old post on a form from Tim Sweeney about how all graphics cards will go the way of the dodo, and how no one will be able t...
5 comments:
Thursday, March 19, 2009
DO.EXE V1.2
›
okay.... VERY quick update. I've quickly added C/C++ hex support. So now you can specify HEX numbers as 0x186abb etc. I meant to do this...
‹
›
Home
View web version