The life of a Games Programmer
My personal thoughts and musings...
Wednesday, April 22, 2009
InpOut32.dll
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Yes!!! Not only have I got it working again, but they have managed to get SIGNED drivers! This means I no longer have to boot up pressing F...
Wednesday, April 15, 2009
Source control...
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I've finally (FINALLY!) gotten my subversion server up and running and even managed to open up access to other members of the team. This...
Tuesday, April 14, 2009
New video...
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I've uploaded a small video showing the current state of the C64 version. I suddenly realised I'd been sitting on it for ages and no...
2 comments:
Friday, March 20, 2009
To API or not to API... THAT is the question....
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I was reading an old post on a form from Tim Sweeney about how all graphics cards will go the way of the dodo, and how no one will be able t...
5 comments:
Thursday, March 19, 2009
DO.EXE V1.2
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okay.... VERY quick update. I've quickly added C/C++ hex support. So now you can specify HEX numbers as 0x186abb etc. I meant to do this...
Wednesday, March 18, 2009
DO.EXE V1.1
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I've fixed a minor bug in my DO.EXE program. It wasn't recognising lower case "c", only the uppercase one. This made enter...
C# JIT
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I was speaking the other day about the C# JIT and how it sucks sometimes... well, heres some real code to prove the point... m_A...
2 comments:
Tuesday, March 17, 2009
More C# woes....
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The more I look into C# the more I wonder how it manages to run as fast as it does. Even the simplest things it appears to double up on code...
Sunday, March 15, 2009
C# and Ants
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Since it's been a little while I thought I'd tell you what I've been up to lately at home and work. I've been playing with A...
Monday, February 09, 2009
SubVersion.
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I've been trying to set this up again, but this time using Apache (since I have that installed anyway!). I've almost got it going, b...
4 comments:
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