The life of a Games Programmer

My personal thoughts and musings...

Friday, August 01, 2008

New we're getting some where!

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So with most of the ground work done I've now managed to get registers from the client and can dissassemble the current view (as shown)....
Wednesday, July 30, 2008

Slow going....

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You know C# is great and all, and you do code things faster, but the ground work reall does take some time to lay. I've found this at wo...
8 comments:
Monday, July 28, 2008

Debugger plugins

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I've now got the debugger loading both CPU and COMMS plugins and have added a new ISymbolTable interface to deal with multiple symbol t...
Sunday, July 27, 2008

Debugging....

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Its just occured to me that if I modularise this debugger then it could be even more useful than just talking to a debug stub on a remote ma...
4 comments:
Saturday, July 26, 2008

Proper Remote Debugging

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I've decided to continue my remote debugger I started ages ago with the view to gettting it up and running on the Plus4 and C64. I had t...
1 comment:
Friday, July 25, 2008

Come and get it!!

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I've now added the C64 frame work (and sample app) to the downloads links on the right, scroll down a bit and you can't miss it! So ...
2 comments:
Thursday, July 24, 2008

MMC64 loader finished

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I've now completed V1.0 of the loader complete with PRG file loading. Its shot up a little to about 900 bytes but it's now functiona...
Wednesday, July 23, 2008

MMC64 cleanup

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I'm putting the finishing touches to the MMC64 loader and making it work with more files. I've also shrunk it down a fairly sizable ...
Tuesday, July 22, 2008

Success!

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I've now managed to load a file from the MMC64 given a full path+filename! Very cool indeed. It's a shame that you can't page in...
Monday, July 21, 2008

MMC64 Progression...

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I've progressed quicker than I figured I would and have almost got files loading from it. It also supports directorys and will load a fi...
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