The life of a Games Programmer
My personal thoughts and musings...
Monday, October 30, 2006
XeO3: C64 time....
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I got my new dual parallel port today, so I spent the evening updating the Plus/4 downloader to allow me to change port address, and writing...
1 comment:
XeO3: Selling an idea.....
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I was over at Lemon64 and they have a really handy poll there which asks what you do you C64-ing on, an actual machine, VICE,CCS64 or anothe...
5 comments:
Sunday, October 29, 2006
RetroEdit: Back again...
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After a short break - where I more or less did nothing but sleep, I've come back to RetroEdit and decided to shuffle things around yet a...
Wednesday, October 25, 2006
And.....rest....
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Done nothing at all tonight.... well, not quite nothing. I got an Opus Discovery disk drive for the spectrum months ago from ebay for a stea...
1 comment:
Tuesday, October 24, 2006
RetroEdit: Clean up.
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I've not done that much tonight, just cleaning the code up and putting in the machine selection system I was yattering on about yesterd...
1 comment:
Monday, October 23, 2006
RetroEdit: HiRes Appears...
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I've spent the evening changing the editor into something a little bit more sophisticated, it can now do Hires and MCM sprites - althoug...
2 comments:
Sunday, October 22, 2006
XeO3: The games afoot...
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Luca and I have been hammering out the how the actual weapon system is going to work and I have to say its one of the few times where intern...
12 comments:
Saturday, October 21, 2006
XeO3: Not as stupid as I look!
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After yesterdays head-banging moment, I sorted out exactly what I'd need to do in order to get a proper double buffered star field. Then...
6 comments:
Friday, October 20, 2006
XeO3: Stupidity abounds....
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I often wonder why programmers are never given protective head gear, since every now and then we do something so stupid then you either bang...
Thursday, October 19, 2006
XeO3: Death of a Parallel port....
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Well, looks like I've fried part of my parallel port; damn. Pin 11 (busy line) doesn't appear to work anymore. This is probably why ...
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