The life of a Games Programmer

My personal thoughts and musings...

Showing posts with label snasm. Show all posts
Showing posts with label snasm. Show all posts
Friday, November 30, 2007

65816: Aaaaaaaannnnnnnddddd we're done..........

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Well, I appear to have now finished 65816 support. I had some nasty little bugglets that were messing with my REP/SEP commands which is exa...
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Monday, October 09, 2006

XeO3: Editor

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I've managed to get the Plus/4 sprites up and visible which is fine - fairly easy in C#, so next I'll need to get them scaling. I...
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