The life of a Games Programmer

My personal thoughts and musings...

Sunday, August 27, 2017

CSpect V0.9 released

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Update to handle the new (updated) ULANext spec. Other changes listed below.... register 20 ($14) Global transparency colour added (defaul...
2 comments:
Saturday, August 26, 2017

Update to SNasm

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A couple of important fixes for my SNasm assembler, so I thought I'd release an updated version.. Note : This is newer than the version...
1 comment:
Monday, August 21, 2017

CSpect V0.8 released

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New Lowres layer support added (see readme for details) ULANext palette support added (see readme for details) TEST $XX opcode fixed En...
Saturday, August 19, 2017

CSpect V0.7 released

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port $57 and $5B are now mapped as $xx57 and $xx5B Fixed a couple of sprite flipping and rotation issues Can now use RST $08 to save (see ...
Wednesday, August 16, 2017

Shock! CSpect V0.6

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Okay... shock... new version. HLDE has been renamed to DEHL, and ACC32 has been renamed to A32 I've also added the new TEST $XX opcod...
Tuesday, August 15, 2017

CSpect V0.5

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Will just say.... These are all subject to change. Looks like HLDE will swap to DEHL to help compilers, and ACC32 changes to A32. So be awar...
Thursday, August 10, 2017

Version 0.4 of CSpect

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This is a new release of my CSpect emulator with yet more ZX Spectrum Next features. You can now set sprite and screen order priorities, ...
1 comment:
Saturday, July 15, 2017

New CSpect ZX Spectrum Next emulator

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UPDATE:  I've now added register setting, and memory window set/moving. You can also set breakpoints from the input line, and push/pop v...
5 comments:
Thursday, July 13, 2017

Z8410 DMA chip for the ZX Spectrum Next

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So the ZX Spectrum Next team have added a Z80 DMA chip, the Z8410   chip to be more precise. This was popular add on in Europe ( more info ...
2 comments:
Saturday, July 01, 2017

esxDOS File access

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So I was about to start adding some very basic "simulation" support for files into my emulator, and I'd lost track of the API ...
3 comments:
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