The life of a Games Programmer

My personal thoughts and musings...

Tuesday, December 31, 2013

2013 - The year of travelling.

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2013 kicked off with a trip to CES where we had been invited to take part in MIPS presence at the show. Sandy, knowing my utter love of al...
3 comments:
Monday, December 30, 2013

2012 - The launch of GameMaker: Studio

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At the end of 2011, we set to work making a new product, GameMaker: Studio, with the intent that we could show it off at GDC in San Franci...
Sunday, December 29, 2013

2011 - When it all starts to change.

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Early in the new year we also released Mr Karoshi, which went on to win Android game of the year at a Pocket Gamer event, and as Russell f...
1 comment:
Saturday, December 28, 2013

2010 - A fresh start....

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So here we are, the start of a new job, a new office and everyone raring to go. With only 4 of us there initially, it felt like a large sp...
Friday, December 27, 2013

2009 - A long road ahead....

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Coming to the end of another year at YoYo Games , and it's hard not to reflect on how we're doing, and how far we've come in the...
18 comments:
Sunday, December 25, 2011

A game in 2 weeks.

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So, while at Realtime Worlds, they decided to let everyone have a play and gave them 2 weeks to do a game. We were broken up into several te...
6 comments:
Saturday, January 15, 2011

A new direction in gaming...

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I've been clearing out some of my folders and I discovered this, it's an article I wrote, way back in mid-2004 for MCV and it talks...
6 comments:
Sunday, May 02, 2010

DMA Design radio program

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A while back the BBC did a little radio program on Dave and DMA Design, it's a pretty good program and well worth a listen. It's mai...
2 comments:
Friday, April 09, 2010

Quiz...

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Okay, so perhaps I should have been a little clearer, but the general rule of question one sticks through out. So here we got... 1) Memory A...
5 comments:
Saturday, April 03, 2010

Performance...

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Here's a little quiz for you. Both of these issues have come up in conversation over the past week or so, and I thought it would be inte...
4 comments:
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